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GLQuake LAN Netplay Voodoo1 vs. Voodoo2 SLICreated on June 20, 2019 Conserve bandwidth! Change quality: 240 480 Maximum The two computers previously displayed go head to head against each other in a GLQuake deathmatch, using the TCP/IP protocol. This is not to be confused with QuakeWorld. The normal Quake, WinQuake, and GLQuake executables are perfectly suited for LAN matches, but on the internet, they are reportedly not well optimized for the task, even on broadband. That's why QuakeWorld was created. Comments
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